CV
My CV
- I am a senior FX artist and 3D generalist with expertise in Houdini, Maya, 3D Studio Max, V-Ray, Arnold, Mantra, After Effects, Nuke and Photoshop. I’m experienced in creating FX and visual effects for commercials, films, and TV programmes such as Doctor Who and Casualty.
I have managed many 3D projects from pre-visualisation all the way through to their completion, managed small teams of permanent and freelance artists, scheduled the projects to ensure we hit the deadlines, reviewed the work of the artists and lead the effort to resolve issues as they arise.
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I am good team player and problem solver. I work with a minimum of supervision, deliver on schedule and work calmly and efficiently under pressure. I have respect for procedures and requirements of a particular studio, production and pipeline.
I am both technical and creative, I come from an artistic background and have eye for details and have spent a lot of time and effort to develop my technical skills in areas like simulation and scripting.
Skills
3D Houdini | Expert |
Maya | Expert |
3D Studio Max | Expert |
Adobe Photoshop | Expert |
After Effects | Expert |
Nuke | Expert |
FumeFX | Expert |
V-Ray | Expert |
Arnold | Expert |
redshift | Expert |
Mel scripting | Advanced |
max script | Advanced |
Vex | Advanced |
Professional experience
Kayu-FX London: Senior FX artist
End of January – March 2020
- Software Used : Houdini, Redshift, Nuke
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River project. I was responsible for the entire project. Creation of all the assets, setting the simulation, lighting and rending the scene as well as compositing in Nuke.
Destruction project: I was responsible for the entire project. Creation of all the assets. Set up of all the simulation. Creation of different destruction assets, simulation. Creation of the shaders, lighting and render in Redshift. Compositing in Nuke.
Unit London: Senior FX artist
End of January – March 2020
- Software Used : Houdini, Redshift, Nuke
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Fire set up for a Netflix series. I was responsible for creating the fire assets, a set-up that will be easily deployed in every shot. Set up of the shader. Organizing the deployment in every shot and finding an efficient way for the rending to be done in Redshift.
Saddington Baynes London: Senior FX artist
End of September – End of October 2019
- Software Used : Houdini, Maya, Arnold, Nuke
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Clouds set up for VFX shots rendered in Arnold. Creation of a growth system of a myosotis flower from stem, button to flower. Set up built and tested in Maya, rendered in Maya.
UPP Prague: Senior FX artist
April - August 2019
- Software used: Houdini, Mantra,Nuke.
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I worked on special effects for feature films. I was responsible for analysing each shot , setting up simulation, simulating, lighting and rendering. Setting up a slap comp for production review and resolving any problem that may occur.
Kayu-FX London: Lead FX artist, senior 3D generalist, compositor
Dec 2018 - March 2019
- Software used: Houdini, Maya, Studio Max, Mantra, Arnold, Nuke.
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Freelance work in London at Inition( London) and Kayu-FX (London).
I built visual effects, special effects, set scenes for various projects VR and TV series.
Giant animation Dublin: Lead FX artist
July 2018 – Nov 2018
- Software used : Houdini, Maya, Mantra, Redshift, Nuke.
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I worked on an animated TV series.
I was responsible for software and methodology assessments, look and development to the completion and what was the best way to render them using different render engines accordingly to the need of the each shot. I was communicating with different departments to troubleshoot issues that come up and what will be the best way to resolve the different issues, understanding and improving the pipeline.
I created tools and assets for automation.
Kayu-FX London: Lead FX artist, 3D generalist, compositor
March 2018 - June 2018
- Software used: Houdini, Maya, Studio Max, Mantra, Arnold, Nuke.
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Freelance work at Studio Private( London) and The neighbourhood (Manchester).
I built visual effects, special effects, set scenes for various projects for commercials and music video.
BBC Wales: Lead FX and 3D generalist/ Compositor
May 2012 - August 2015
- Software used: Maya, Houdini, Vray, Mantra, Nuke
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I have worked on the television shows Doctor Who and Casualty. I was responsible for scheduling and organising the project, create a style which can be achieved on budget, assess which software and methodology should be used for the project. Every projects were different and I have been involved in all aspects from creating effects to retouching and compositing the shots. I went on set to assist the VFX supervisor and assess what the team would need to create the end result.
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Reporting directly to the VFX supervisor, I have had both creative and technical input in creating the special
effects for each episode, helping ensure that we have achieved brilliant work. The 50th anniversary show of Doctor
Who is a great example of how we overcame many problems to deliver a polished programme.
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Reporting directly to the VFX supervisor, I have had both creative and technical input in creating the special effects for each episode, helping ensure that we achieved brilliant work. The 50th anniversary show of Doctor Who is a great example of how we overcame many problems to deliver a polished programme.
- At the BBC I have improved our work flow so we could be more efficient, we could have a faster and smoother turn over. I have mentored younger artists, taking care of needs of the team to achieve a brilliant work and work with the directors, producers and clients to ensure that the work was to their expectation and on their budget.
Freelance and contract work in London studios
2004-2012-
Senior 3D generalist
For more than 10 years. I worked in a large number of London studios as a senior 3D generalist. These included
- Walt Disney
- Th1ng
- Abbot Mead Vickers
- HybridEye
- Chorion
- Hit Entertainment
- Bird Studio
- Intel
My work involved many varied skills including modelling, animating, rigging, lighting, simulating and rendering. My experience as a freelancer has taught me how to be very flexible and adaptive to requirements, to be able to understand quickly the needs of each company, how they work and how to fit into a new team without problem.
Awards
Doctor Who 50th anniversary episode
- Bafta Cymru 2014 - special visual effects and graphics
“Junk” a film by Kirk Hendry : http://www.kirkhendry.com/junk/watch.html
- Winner of best animation, Pentedattilo Film Festival 2011
- Winner of best screenplay and best music at the Festival du film Merveilleux et imaginaire
- Winner of most promising newcomer 2010 at London's creative circle awards
Education Qualifications
2002 - 2006 : Master's degree in Digital Moving Image, London Metropolitan University
Qualification: Master’s degree in Digital Moving Image
1997 - 1998 : Multimedia Studies, Hackney College.
Qualification: Access to Communications
References
On request